INJEKT by RekTech

Reference collage. Direction was "bug like, medical injection devices, sci-fi," and most importantly "cool but a little creepy".

Reference collage. Direction was "bug like, medical injection devices, sci-fi," and most importantly "cool but a little creepy".

Silhouette exploration. Delivery method brainstorming.

Silhouette exploration. Delivery method brainstorming.

Company heads liked the base of skull ideas. So here are more silhouette ideas.

Company heads liked the base of skull ideas. So here are more silhouette ideas.

More refined silhouette.

More refined silhouette.

Less gadget-y and more medical. Still sci-fi.

Less gadget-y and more medical. Still sci-fi.

Color Exploration. The company heads wanted it to instantly read as a medical device, so having the majority of the body be white was important.

Color Exploration. The company heads wanted it to instantly read as a medical device, so having the majority of the body be white was important.

Final concept.

Final concept.

Concept of device without shell and padding.

Concept of device without shell and padding.

Final 3D geometry

Final 3D geometry

Final Textures

Final Textures

Fun loading style turnaround. Made in Maya and After Effects.

Quick concepts for the entryway into the new world.

Quick concepts for the entryway into the new world.

Visual development storyboard

Visual development storyboard

Final "Medical" Animation. I sculpted and made everything in this shot (besides the stock bones) with a mix of Maya and Zbrush. I used Maya to create the shaders, render and animate. I then used After Effects to composite and do a number of effects.

I had a blast making this device and animations for Rektech. I was tasked with producing a short clip about the Dream device, which uses legs to find its position behind the neck, and then inject a reality warping mixture into the brain that allows users to step into another dimension.