Award winning 2D and 3D artist. 10+ years crafting illustrations, concepts, storyboards, V.F.X. and other 2D art. 5+ years generating high quality 3D art for AAA and Indie games. Highly competent in Photoshop, Maya, Zbrush, and Substance, and experienced in Unreal and Unity. Able to create art in any style and/ or create new visual languages.
Created concept art, designs, model, texture characters, props and environments. I also establish with my team art direction, workflows and effective art pipelines and art direction for 2d and 3d assets.
Generated 2D and 3D character designs, models, textures etc. in line with creative direction. Oftentimes taking designs all the way through from concepts to finished in game assets.
Tasked with upgrading/ creating 3d and 2d assets for the character team.
I work with various authors and directors to create pieces of art that realize their vision from an idea into something tangible.
Visual Insight is a Post-Production company, my job was Visual effects artist and story boarder.