Hogwarts Legacy - Hebridean Black Dragon

Concept for the harness and collar. While the collar is specifically called out in the game, we thought a harness and a chain would be a good way of making the dragon feel controlled.

Concept for the harness and collar. While the collar is specifically called out in the game, we thought a harness and a chain would be a good way of making the dragon feel controlled.

Close up of collar.

Close up of collar.

Chain was eventually removed for the final game.

Chain was eventually removed for the final game.

Sculpt of the leather. I tried to make it feel like the extremely thick leather was more worn where it wrapped around the wings.

Sculpt of the leather. I tried to make it feel like the extremely thick leather was more worn where it wrapped around the wings.

Base sculpture of dragon by studio gobo.

Base sculpture of dragon by studio gobo.

I also worked on the dragon eye, matching this version to the enemy goblin eyes.

I also worked on the dragon eye, matching this version to the enemy goblin eyes.

I also worked on the non corrupted version of this dragon's eye. Mostly purple with a hint of orange for more visual interest.

I also worked on the non corrupted version of this dragon's eye. Mostly purple with a hint of orange for more visual interest.

I also helped give the mouth and tongue a bit more form on top of the fantastic work done by Studio Gobo.

I also helped give the mouth and tongue a bit more form on top of the fantastic work done by Studio Gobo.

I had the fantastic opportunity to work on concepting and making the harness and collar for the Hebridean black dragon. I also helped make the final look for the eyes and mouth.