Character color thumbnails. Trying to incorporate the rainbow of colors and design language used in Aztec clothing, while still wanting to keep a recognizeable look.
Big brother spear and shield sheet.
Main Character futuristic macuahuitl and shield.
Main character shield sheet.
Enemy color thumbnails. Same challenge here in keeping the aztec warrior feeling, but pushing it to be instantly recognizeable as 'bad guy'.
Enemy weapon and shield sheet.
Thumbnail exploration
Thumbnail exploration.
Enemy character sheet.
Enemy character sheet.
Underlayer knotwork design, same on all good guys. We wanted to make something that would function as a base for all the armor to be tied on to, and add some protection. Without it looking too hot and out of place.
Big brother armor sketch
Big brother armor sketch back
Main character armor sketch
Main character armor sketch back
Face references and rough sketches
Costume references. We wanted to keep the feeling of the Aztec/ Mayan design language but add a futuristic/ steam punk flair to it.